Author Topic: Indroducing BASIC8  (Read 54 times)

wang renxin

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Indroducing BASIC8
« on: 12. January 2018, 07:26:24 »
(Not intending to be spam, but this may really sound like an ad, feel free to delete this if it's not proper to post here.)

As MY-BASIC getting close to its first stable release, I've put my efforts on a MY-BASIC powered project for months. Which is called BASIC8. I'm using MY-BASIC as the language kernel for this software, with some extra extended syntax, such as bitwise operators, coroutine, linear algebra... and more libraries for game and other program development. The idea is similar to PICO-8, but BASIC8 is designed mostly from my own purpose and design. And it's BASIC, instead of Lua. This is something I'd been looking for to make quick prototype, and weekend projects. Don't know how many people would be interest in it, but anyway hope it could make the experience enjoyable.

Homepage: https://paladin-t.github.io/b8/

Get on Steam: http://store.steampowered.com/app/767240/BASIC8/


« Last Edit: 14. January 2018, 05:30:06 by wang renxin »

Aurel

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Re: Indroducing BASIC8
« Reply #1 on: 12. January 2018, 16:09:40 »
Wang
i don't tried yet but from screenshot i say
Looks interesting ...but on github there is no download exe
also require openGL3.3 rught on win7 minimum ?
« Last Edit: 12. January 2018, 16:19:49 by Aurel »
new basic pro forum on;
http://basicpro.spacefor.site/smf/
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wang renxin

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Re: Indroducing BASIC8
« Reply #2 on: 13. January 2018, 05:41:27 »
Aurel, there's no demo version, I just use github for archiving pages and issue tracker. Yes that's the minimum requirement.

Aurel

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Re: Indroducing BASIC8
« Reply #3 on: 13. January 2018, 19:51:03 »
Ok but where is download then?
new basic pro forum on;
http://basicpro.spacefor.site/smf/
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wang renxin

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Re: Indroducing BASIC8
« Reply #4 on: 14. January 2018, 05:30:25 »
Updated.