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Messages - Richey

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General questions and discussions / Re: SpecBAS - where next?
« on: 20. May 2018, 12:38:40 »
Hi D

I realize you must be really busy with your music programming job  - where are you with Spebas development and where can I get the latest version?  :)



Community news and announcements / Future of True BASIC
« on: 14. May 2018, 23:48:51 »
Looks like True BASIC, founded by Kemeny and Kurtz, is suffering from similar problems allegedly affecting PowerBASIC (Kurtz has not passed away but he is 90 years of age and I expect he does not have much involvement with True BASIC these days).

That is, development of True BASIC version 7 has been affected by the age, complexity and lack of documentation of the source code from version 5 (looks like the DOS version, which is still available, is better documented).

Development of version 7 looked on track until about 2014 when things seemed to go south; not sure why there was a lot of confidence in developing v7 up until then?

They have managed to date to keep it going, so let's hope that they can continue to do so; it would be a shame to see the demise of yet another BASIC, especially one with such a pedigree.

At least a new book on programming True BASIC has been released, which gives one hope that there is a future.

How easy or difficult is it for a software house to employ someone competent enough to be able to pick up development of legacy software such as this?

Anyway, I plan to purchase a copy of True BASIC to show my support.

General questions and discussions / Re: ZX Spectrum Next
« on: 26. April 2018, 21:32:28 »
Apparently designed by Rick Dickinson who designed the Sinclair ZX80, ZX81, ZX Spectrum, Sinclair QL, the Cambridge Z88 and more recently Vega Plus.

More about him here...

Some interesting ZX Spectrum concept designs by Rick to be found here...


Community news and announcements / Re: Cross-platform BBC BASIC
« on: 18. April 2018, 22:59:44 »
For the record, the current versions (at the time of writing) are as follows:

 BBC BASIC for Windows: v6.11a (released 16th July 2017)

Free editions:

 BBC BASIC for SDL 2.0: v0.20a (released 3rd February 2018)
 Android edition updated to 0.20f (10th March 2018)
 iOS edition updated to 0.20i (31st March 2018)

The iOS edition is the latest release.

More info. can be found here:

Community news and announcements / Re: Conforums closing down
« on: 04. April 2018, 03:17:24 »

Community news and announcements / Re: Conforums closing down
« on: 04. April 2018, 02:07:26 »

Community news and announcements / Re: Conforums closing down
« on: 02. April 2018, 06:15:05 »
Richard has some concerns about pro boards, although he has registered both BBC BASIC and LB Booster there; but he may not activate them.

He is considering hosting them himself on his own server instead.

In the meantime, he has moved the BB4W Wiki since Wikispaces is closing down too.

Community news and announcements / Conforums closing down
« on: 30. March 2018, 08:39:07 »
Looks like conforms are closing down.

There are two conforums for BBC BASIC, so they will go.

You can see the discussion at the BB4W conforum whilst it still exists

Edit - just remembered that Liberty BASIC, Just BASIC and LB Booster also use conforums, so they will disappear too.

Community news and announcements / Re: Discorunner Successor: PERCOL-8
« on: 11. November 2017, 21:47:49 »
This looks like the latest incarnation...

Interesting post here from Richard Russell.

He has converted David Williams' game to run in BBCSDL (Richard's cross-platform version of BBC BASIC)

The latest (free) version of BBCSDL can be downloaded from here:

Community news and announcements / Re: Game Competition
« on: 04. November 2017, 21:58:06 »
wait... do game coders come here?

Well, most of the activity on this forum is in the '' section rather than the '' section...and most of the master coders here are developers of their own BASIC dialects.

Having said that, both Cybermonkey and Marcus are game coders...there may be some others who lurk...

@B+ Have you ever been tempted to write a game? You like graphics and you have the necessary skill and ability. I guess you also need the time and motivation too...

If you were to write a game, what BASIC dialect would you use?

Lots of game ideas here at World of Spectrum

Here is another forum for indie and retro game coders - its called 'SyntaxBomb'

They are running a 'Code a game competition'.

Too late for entries now but I thought the site and the games might be of interest to people here...and there is always next year  :)

Looks like most entries are coded in different flavours of Blitz BASIC but one of the entries is coded in BBC BASIC for Windows 'Forces of Darkness' by David Williams a.k.a BasicBoy,3325.45.html

Here is a YouTube video of the game in action:

David Williams is also the author of the games found on the site mentioned in this older thread:

Code and examples / Re: Halloween Reoccurence
« on: 02. November 2017, 22:19:21 »
Hi Richey, what do they do for Halloween across the pond? Anything special for teachers?

Hi B+

Well, Halloween has British Celtic roots and is derived from Gaelic and Welsh traditions before being later influenced and shaped by Christianity. As D says, we celebrate it pretty much the same as you do in the US with pumpkins, dunking for apples (we still do that!) and children dressing up as witches and ghouls etc. No trick-or-treaters this year though and my own daughter went to a Halloween party. Nothing special for teachers in my daughters school, although the children had a Halloween disco. Now we are looking forward to Guy Fawkes Night on 5th Nov - lots of fireworks, which I guess you don't celebrate in the US (or anywhere else except in the UK - and perhaps UK dependent territories and Commonwealth countries  :) )

Thanks B+

I'll look to re-write my code when I have time for programming again  ::)

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