Retrogamecoding and Basicprogramming Forum

Basicprogramming(.org) => About dialect development => Topic started by: jj2007 on 01. February 2017, 13:46:03

Title: Plug-ins for the RichMasm editor
Post by: jj2007 on 01. February 2017, 13:46:03
RichMasm (http://masm32.com/board/index.php?topic=5314.0) has a comfortable plug-in interface, giving access to e.g. the selected text, the handle to the RichEdit control, etc.

Attached the CompileBasic plugin for compiling sources written in a dozen BASIC dialects, plus some C/C++ variants. Extract to \Masm32\MasmBasic\Plugins; after a restart of RichMasm, the plugin will be in the System & Plugins menu. From then on, you can just paste a source code in RichMasm, then hit Ctrl F5 to compile it (provided the paths are set correctly, see CompileBasFiles.ini).

Once your source compiles correctly, a simple F5 will be sufficient. You can always use Ctrl F5 to see the dialog and change any commandline settings.
Title: Re: Plug-ins for the RichMasm editor
Post by: jj2007 on 01. March 2017, 02:35:26
MasmBasic updated: http://masm32.com/board/index.php?topic=94.msg63988#msg63988