Retrogamecoding and Basicprogramming Forum

Retrogamecoding(.org) => Games => Topic started by: Cybermonkey on 04. January 2016, 19:37:51

Title: Match3 Game
Post by: Cybermonkey on 04. January 2016, 19:37:51
Although not finished, yet, I'd like to show you my new project. (Just a screenshot for now ...  ::))
Anyway, the game mechanics are working, I will add a timer, some fields which must be destroyed, maybe some power-ups and of course a starting screen and a (local) highscore table. Uh, sound is total missing for now, this will be of course part of the finished game.
BTW, it's coded in Lua this time.
Title: Re: Match3 Game
Post by: Mr SQL on 30. March 2016, 20:11:45
Cool looking gems, reminds me of Gems on the Genesis/Megadrive. Will the action be like that - 3 in a row destroys a row of blocks?


Title: Re: Match3 Game
Post by: Cybermonkey on 31. March 2016, 18:39:48
The gems are from opengameart: http://opengameart.org/content/gems-set-01
Yes, three (or more) in a row or column "explode", then new gems are falling down in the space left. The development of the game is currently on hold ...
Title: Re: Match3 Game
Post by: Rick3137 on 01. April 2016, 15:57:48
  Is it done yet?
Title: Re: Match3 Game
Post by: Cybermonkey on 01. April 2016, 18:14:38
  Is it done yet?
No, development is currently put on hold.